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The Show Must Go On!
Bit & Seek
Bit & Seek
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Bit & seek is a 2D top-down stealth game whereby players play as a digital file trying to run away from the computer virus.
Platform: PC
Engine: Unity
Team Size: 2
Duration: 6 weeks (March 2017 - April 2017)
Level Designer
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Designed level layouts for 7 of the playable areas.​
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Blocking out level layouts to test viability of level design.
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Designed level scenarios that encourage stealth and patience game play while making it engaging for players.
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Organized playtest session to gather user feedback and iterate game elements or level layouts based on feedbacks and problems encountered within the game.
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Responsibilities
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Level design of 7 Levels​
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Progression of difficulty
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Feedback for enemies

Stage 01

Stage 02

Stage 04

Stage 01
1/4
Level Design Choices
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Using minimal wording to convey how each mechanic is used and the interactions between each mechanics.
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Using level design to force players into interacting with key objects .
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​Unity Scriptor
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Scripted and iterate throughout the project lifetime to improve project.
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Figure out how to showcase the waiting duration of enemies and pauses enemies when players are not inside the room.
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Responsibilities
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AI movement
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Checkpoints
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Enemy's feedback
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Pause enemies when players are not in room

Dodge

Dodgeenemies

Dodge
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