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About Me

One foot from reality, another foot into the game world

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Hi, I am Kok Kiong (Lucas), born in Singapore and a Digipen BAGD graduate, currently working at Ubisoft Singapore as a Level Designer.


From a young age, games have been a big part of my life and it is that joy of having fun that I decided to take a step further as my career choice. 

 

On top of that, I believe that a well-made level allows players to escape into the imagination of the game and immerse themselves within the game world. 

 

I enjoy traveling and exploring the world. This allows me to discover and appreciate how beautiful and big the world is. It also broadens my perspective and develops my creative thinking further.

 

Moving forward, I am aspired to become a passionate level/game designer to make compelling and memorable experiences through game development.

Work Experience

  • Level Designer at Ubisoft Singapore​

    • Jan 2019 - Current​

  • Game Designer (Intern) at Gumi Asia Pte Ltd

    • May 2018 - Dec 2018

Design Skills

  • Level Design & Whitebox block out 

  • Game System Design, implementation and balancing

  • Intuitive UI/UX Design

  • Analog Game Design and Prototype

Technical Skills

  • Unreal 4 (Visual Scripting)

  • Unity (C#)

  • Autodesk Maya / 3DSMAX

  • Adobe Photoshop / Illustrator

  • Adobe Premiere Pro

  • Microsoft Excel

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